November 4, 2011 scottcjones 12Comments

Last Thursday afternoon I sat on a panel at the Merging Media conference here in Vancouver titled, “A Tale of Two Worlds: When Film/TV-Game Worlds Collide.” Fellow panelists included the current narrative director for the Halo franchise (Armando Troisi); the script writer for Steven Spielberg’s Big, Vague, Not-Boomblox Videogame Project from a couple years back (Adam Sigel); the writer for the Avatar and Lost videogame adaptations (John Meadows); a guy who is currently making an MMO based on the Family Guy series (Ian Verchere); and a woman from New York who specializes in something called “transmedia” (Caitlin Burns). “Transmedia” was only the second most overused buzzword at the conference. “Gamification” was the first.

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October 14, 2011 scottcjones 11Comments

Two weeks ago I consumed all six Star Wars movies–the prequels, the tampered-with originals, the special features–in the span of 48 hours. Not by choice or because I’d temporarily lost my mind, but because I was reviewing the new Blu-rays for the show. I locked the doors, lowered the lights, and kept a pillow nearby in case I needed something to rain blows down upon and/or cry into. I pressed PLAY.

And so it began.

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September 16, 2011 scottcjones 12Comments

I had an idea of how my life was going to turn out. I had a plan.

My plan was this: I was going to be a teacher. Preferably a college professor. Or, failing that, an instructor at a tony private school in the New England states, not unlike the one that Robin Williams teaches at in the movie Dead Poets Society. I would have my summers off, during which I would sip tea and tinker with my thousand-page novel in the afternoons and kiss my cute wife in the evenings. Each fall I’d select a turtleneck from my collection of turtlenecks–all shades of blues and blacks–and return to the campus where I’d resume my place in my creaking office chair while gazing profoundly out the window at the impossibly red leaves on the old maple tree in the Quad.

It was a good plan. Even now I get a little excited just thinking about it.

That plan obviously never came about for me.

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August 31, 2011 scottcjones 9Comments

These days videogames tend to be fun, breezy little experiences. They are grin-inducing diversions that leave you feeling like a winner. Do the slightest thing, however banal, and suddenly the game is beeping and booping all over the place and raining virtual confetti down upon your laurel leaf-crowned head.

“Well, now! Look at you!” games seem to say. “What a spectacularly gifted human being you are! I know that you and I barely know each other, but I’m going to go out on a limb here and make a guess that you, Handsome Face–is it OK if I call you Handsome Face?–are something of a gaming savant. Aren’t you? Come, now–no need to be humble. Now, go ahead and accept this oversized check made out in your name. And enjoy another four or five happy little ditties along with all these glorious rainbows shooting all over the f—ing place! IT’S ALL FOR YOU, CHOSEN ONE!!!!!!!!!!!!!”
August 28, 2011 scottcjones 3Comments

>It’s my last day in Toronto. There’s still plenty to do before I can head to the airport–one more G4 booth hang-out (10 a.m. to noon), one more panel–yet I already I feel that vague it’s-all-over melancholy that’s an inevitable part of any trip. Make no mistake, going home will be great–it always is (hint: there are cats there)–but part of me wouldn’t exactly be devastated if I had to stay put for another day or two.



Maybe that’s because this is the closest I ever get to taking a proper vacation. I’ve never been very good at vacations. I’ve never mastered the art of rest and relaxation. People who have will tell you that, yes, it truly is an art. I have no desire to sink my toes into a white-sand beach in Bermuda and quaff a rum-based drink while saying something like, “Now this is the life!” I’ve been to the European Union a few times. I’ve looked at their old-time buildings and sipped their strong coffee. They’re doing some good things over there. But I do not have a try-and-stop-me need to return. If I go back, fine. If not: also fine.


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August 27, 2011 scottcjones 3Comments

>I got up early this morning and went for a brisk walk around the block. The air was cool and damp. Surprise: it’s another gray morning here in Toronto. Gray mornings seem to be a Toronto specialty.



While I was sleeping, a heavy fog was busy blowing in. It’s out there now, even as I type this, blanketing the city. It’s winding its way between the buildings, coiling around the CN Tower, pressing up against the side of my Marriott, kissing the window of my room.



Side note: Toronto Fog = OK name for a high school jazz quintet.

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August 24, 2011 scottcjones

>

I woke up this morning in a hotel room on Wellington Street in Toronto. There are several nice things about my room. One: I have a view of the CN Tower. Two: Free Wi-fi. Three: Firm mattress. Four: One extra pillow on the bed.


While waking, I noticed a painting on the far wall of my room. This painting shows a man and a European-style bicycle. (How can I tell that it is a European bicycle? Because the seat is very small and is located at the very back of the bicycle.) The man, interestingly, is not riding the bicycle. Instead, he seems to be walking the bicycle. Maybe he has just finished a long ride and is tired. Maybe he stopped for a moment to take in the scenery. Or maybe his lover, only moments ago, ended their love affair, and now he is too sad to ride his bicycle. Regardless, his head is extremely thin, far more thin than a normal head would be, which is an example of the artist exercising his or her “Artistic License.”


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August 9, 2011 scottcjones 16Comments

>If you know me, even a little, then you know that I’ve had my struggles with booze over the years. I never drank every day, or doctored my coffee with schnapps in the mornings, or kept a flask on my person. I never loitered in barrooms often enough to qualify as a barfly. That said, whenever I did drink–typically anywhere from two to five nights a week depending on the kind of week I was having–I always did so to an extreme, with a sense of great purpose. I always drank with the desire to arrive somewhere else, someplace far away from myself.



Those times are over now. At least, I hope they are. As of this Sunday, it’ll be 63 days since I’ve had a drink.

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July 21, 2011 scottcjones 6Comments

>I’m away for the next week or so, in Upstate New York visiting my parents and my brother’s family for a few days before heading south to New York City to see some friends there and tend to some business.


Yes, there’s a plane involved–two of them, in fact–and a train (Amtrak between Utica and New York Penn Station, and at least one automobile (my parents will pick me up at the airport tonight, in Syracuse, as usual later tonight). Pictured above: the actual plane that will take me from Chicago to Syracuse later on today.

I also understand that I’m flying into what appears to be a sinister, world-class heat wave. If you happen to see a man sweating–and I mean dripping-from-the-tip-of-his-nose sweating–in an airport or train station over the next few days, chances are good that it’s me. The heat and I are old enemies.

Packing this morning, as usual, I realize that I’m carrying an absurd amount of game machines. Here’s what will pass through customs with me this morning: x1 3DS, x1 second generation DS (I can’t live without the GBA cartridge slot), x1 PSP go (Pixeljunk Monsters: you are coming with me), x1 iPhone, and x1 iPad. No one, and I mean no one travels with more gaming opportunities on his person at any given moment that I do. (Except for maybe Victor Lucas. He carries around this amount gaming hardware practically every day, not just on travel days.) (Vic: You’re weird.) (And I heart you.) (And Vic’s also at the airport this morning, only he’s enroute to Comic Con in San Diego. Godspeed, my friend.)

I especially love the moment–or rather, The Moment–when the plane finally levels off after its initial ascent, and the rotund fellow in the seat next to me starts to doze, and all my worries, anxieties, qualms, etc. are left behind me, back there, on the ground, and I reach into my duffel for the first time, as excited as an 8 year old on Christmas morning, trying to decide what system and what game to play first.

Man, I’m getting giddy over here just thinking about it.

I have plans to chime in and write while traveling. But the truth is, I’ll likely be M.I.A. for a bit. Try not to miss me too much.

Happy Thursday.
July 12, 2011 scottcjones 11Comments

>As you know, Xbox 360’s have failed me for the last time more often than Admirals failed Darth Vader in the Star Wars movies. Most recently, after my Xbox 360 Slim gave up its ghost making it the fourth 360 (and counting) to fail me, I tried to suss out a way to transfer my data from the hard drive of my busted Slim to my older model Elite 360.


Realizing that this process was both complex and risky, I decided to plug in the old Elite and simply start a brand new Xbox Live profile from scratch on the Elite’s wiped hard drive. With my Gamer Score set all the way back to zero, no friends on my My Friends list, and that dopey golden retriever picture as my default gamer tag photo, I finally–finally–got back to gaming.

I thought: “I have to remember to let people know that I’m over here, temporarily at least, at this new Xbox Live handle.”

But I didn’t. Instead, I eased into a few races in Midnight Club: Los Angeles, starting the entire game over again from the beginning. The next night, I powered on the Elite again–man, this damn thing wheezes and gasps at start-up like an emphysema patient–to play Ms. Splosion Man, again planning to friend a few people.

But I didn’t.

Nearly a week has passed now. And I still have yet to friend anyone.

It’s oddly refreshing to look at my Gamer Profile and observe that I have exactly zero points. I had no idea the degree to which I was using my Gamer Score as a measure of personal self-worth. Like a Stockholm Syndrome survivor, I puzzled over how I ever got seduced into thinking of it as some kind of important metric in my life.

But an even bigger part of the appeal of my new XBL profile is the hermetically sealed isolation of it all. The most indelible gaming memories that I have from the last three decades aren’t centered around that one time I pulled off a headshot on Crazzzy8888s1989 in a Wager match on the Silo map in Black Ops. My fondest memories historically involve long, drawn-out single-player games like Shadow of the Colossus, BioShock, and Grand Theft Auto: Vice City. My favorite games have always been very quiet, private, and personal journeys away from the sturm and drang of the rest of my life.

I’ve never been a fan of turning games into social, people-oriented experiences. Exhibit A: the multiplayer in BioShock 2. Games, of course, can be a conduit for social experiences, like the aforementioned headshot moment on Crazzzy8888s1989. But when I game, I’m not looking for way to connect with other people–I already do enough of that throughout my workday. What I want to do, more than anything, is to connect with the people who created the game.

Same way that I enjoy locking psyches with an author when I read a book, when I play BioShock my greatest desire is to connect with the very people who made BioShock. I want to understand how their brains work, what their aesthetic values are, and what their sense of logic is. (Or, in the case of Resident Evil 4, another terrific and completely isolating experience, the developer’s complete disregard for logic. Exhibit B: killing a snake leaves an egg behind which you can eat for a health boost.)

In the old days, whenever I would power up the 360, which has been in my life since launch in late 2005, I was in the habit of doing two things: 1. I’d check to see who was online at the moment, and 2. I’d then check to see what those people were doing or playing. I’d study the row of dancing, preening (or, in most cases, napping) avatars. I’d notice things like this: my friend Steve who lives in New York, which is two time zones away from me, is still awake at 3 a.m. playing Trenched. I’d sit on my couch here on the West Coast, thinking to myself, “Huh. I wonder why Steve is awake at 3 a.m.? Did he wake up to feed the baby, then wander into the living room and decide to play Trenched? Is he fighting with Margo again? Maybe she made him sleep on the couch. They have been fighting a lot these days. Man, I hope he’s not drinking. He really shouldn’t be drinking anymore…”

At this point I inevitably have two further thoughts: 1. I hope that my friend Steve is OK, and 2. why must I go down this sort of digression hole every goddamn time I look at the dancing, preening row of avatars? How did real life and all of its concerns and complications and brow-furrowing and messiness and crying babies and fights with Margo get jungled up with my gaming?

Often I’d observe still other online friends who were, like good gamers should, consuming quality content that I should probably also be consuming. Friends always seem to be playing literate, artful offerings like Fallout: New Vegas, Dragon Age II, and Red Dead Redemption night after night after night. And I’d experience hot-faced shame knowing that they’d be able to see whatever lowbrow tripe I had selected to play for the evening, like Bayonetta (again), or The Bigs 2 (again), or Vanquish (again). “Good for you and your terrific taste, everyone, I’d think bitterly.

I have actually received messages via Xbox Live from online friends–or rather, “friends”–asking me, “Why on earth are you playing THAT shitty game again?” Which only makes me want to bellow the following three words directly into my TV screen:

LEAVE ME ALONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

But with my new, completely anonymous profile, which no one, no, not even Victor Lucas, shall know the name of, I can now game again in complete, people-free privacy, with no worry whatsoever that I’ll be interrupted mid-game to be informed that, yes, glory be, “Crazzzzy8888’s1989 is now online.” Worse still, whenever Crazzzzy8888’s1989 loads up a game in need of a programming update or patch, Crazzzzy8888’s1989 will be booted offline for the update, then ushered back online once said update takes, which means that I’ll get a second, even less welcome notice that, yes, Crazzzzy8888’s1989 is online, at which point I will usually once again bellow at the TV screen one of the following three things:

1. “I KNOW!” or,

2. “GOOD FOR YOU!” or,

3. “F*** YOU, CRAZZZZY8888S1989. I RUE THE F***ING DAY THAT I EVER ACCEPTED YOUR XBOX LIVE FRIENDSHIP REQUEST.” (By the way, Crazzzzy8888s1989 is Steve.) (Hi, Steve.)

My other least-favorite Xbox Live moment is whenever I receive notifications that “friends are playing this game.” This can actually sully a game for me before I have even started to play it. Suddenly, this “friend” (Steve) is showing up in my leaderboards. Suddenly, I’m simply doing something that Steve already did last night at 3 a.m., and who, according to the extremely helpful leaderboard, apparently did it 8.2 seconds faster than I did it. It’s akin to finding a lost, lonely cave that you assumed was unexplored and that you briefly considered naming Scott’s Cave for all of posterity, only to realize that someone has already opened up one of those weird KFC/Taco Bell hybrid counters inside. Whatever mystery, and more importantly whatever anticipation of mystery, there might have been for me has already been drained out of the experience.

Another thing: Why must I be informed that other people are using Netflix whenever I’m using Netflix? (Exhibit C: Friends using this App.) How is this helpful or useful information? If I’m in the middle of watching a blurry stream of David Cronenberg’s The Fly, why is *that* designated as a fine time to notify me, usually mid Brundlefly transformation, that Crazzzzy8888’s1989 is online yet again? (F*** you, Steve. Try playing less Xbox and kissing your baby and talking to Margo more. Seriously, man.)

Yes, I am fully aware of the fact that I can switch off all notifications. But Microsoft clearly does not want me to do this, as navigating the murky fathoms of menus and sub-menus is a very long way from being as transparent as it could, or should be.

Right now, it’s really quiet where I am. The blinds are drawn. The outside world is where it belongs: outside. I’m gaming these days with a new-found sense of focus and passion that I haven’t felt in ages. When I click over to the My Friends section of Xbox Live, I see nothing but that non-dancing, non-preening, grayed out ghost friend thing with the plus sign on its right shoulder.

And I’m feeling pretty good about that.